Who we are
Founded in February 2013, we’re four game design graduates from Mediadesign University of Applied Sciences located in Düsseldorf, Germany. Coming from different industries and professions, we provide a collective experience of over 23 years.
Having worked for clients like 20th Century Fox, Ubisoft Blue Byte and Crytek previously, we founded our own game development company.
What we do
We develop games for PC and Mac as well as for mobile platforms like Android and iOS. We also provide our know-how and skills to other companies who wish to distribute part of their projects to external resources.
Our goal is to create meaningful, quality games with a creative twist and an independent spirit. But we also believe that content isn’t king, the player is. Thus, our highest principle is to treat our community with fair respect.
What our company culture is
Delivering creative games to our audience requires us to provide a creative work environment where artists, programmers, designers and everyone else involved share the same status and importance. We pay all coworkers alike, but we expect self-dependent teamplayers instead of strong egos in return. Our goal is to raise a company whose products mirror the passion and work culture of the people behind it.
We keep management to a minimum and put creativity as well as flexibility first. We want every idea to matter instead of our colleagues feeling like a tiny cogwheel. Our principles:
- team spirit